The Higher you manage relations with them, the more aid and the possibility of an alliance you will get. Due to the game's Cold War setting, you will have to balance relations with both the United States and the USSR, who will provide yearly financial aid. Each faction includes various demands, such as creating a detailed building and making a specific edict. They are communists, capitalists, militarists, environmentalists, nationalists, religious faction and intellectuals. There are seven different diplomatic factions on the island. You can also announce numerous different "edicts" to affect the island, such as new laws, policies, and political actions. You will create various resources, industry and service buildings, and determining how these buildings run. As an "El Presidente", your main duties comprise managing development on the island. There are 15 different missions with varying objectives in the campaign. You will begin this game by having seized power of the Caribbean island country of Tropico, in which you rule as "El Presidente". Raise happiness values of all Tropicans by 10. Maximizes all workers' experience / Students graduate instantly.
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